Friday, 14 November 2014

Boot

 At this point most of the other areas were fairly simple to rig, I again had to group together the proper geometry as at first I forget to add the mercedes badge into the group and then I made a controller to an orient constrain against the boot. I moved the pivot point into the correct position which would mirror a real car, at first I had it in the middle of the boot which when rotated made the corners go inside the boot which wouldn't be lifelike.


No comments:

Post a Comment