Monday, 15 December 2014

Spine Clusters

Following the legs I worked my way up the body, next was the spine for this I added a IK spline handle and a curve to put a natural bend in the spine matching a real skeleton.






As well as this I have added two clusters onto the spine bones so that I can group some of the spine bones together. Then I added controllers onto the clusters and then limited the movement so that you can recreate the little spine movement of a real spine.

Lower Cluster

Lower Controller

Upper Controller

Upper Cluster

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